메소드 | 설명 | |
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BindCurrentDrawBufferTexture ( GpuStateStruct GpuState ) : void | ||
DrawVideo ( uint FrameBufferAddress, |
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GetDrawBufferTexture ( |
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GetDrawBufferTextureAndLock ( |
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GetOrCreateDrawBufferTexture ( |
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RenderbufferManager ( OpenglGpuImpl OpenglGpuImpl ) : System | ||
TextureCacheGetAndBind ( GpuStateStruct GpuState ) : GLTexture |
public BindCurrentDrawBufferTexture ( GpuStateStruct GpuState ) : void | ||
GpuState | CSPspEmu.Core.Gpu.State.GpuStateStruct | |
리턴 | void |
public DrawVideo ( uint FrameBufferAddress, |
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FrameBufferAddress | uint | |
OutputPixel | ||
Width | int | |
Height | int | |
리턴 | void |
public GetDrawBufferTexture ( |
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Key | ||
리턴 | DrawBufferValue |
public GetDrawBufferTextureAndLock ( |
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Key | ||
Action | Action |
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리턴 | void |
public GetOrCreateDrawBufferTexture ( |
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Key | ||
리턴 | DrawBufferValue |
public RenderbufferManager ( OpenglGpuImpl OpenglGpuImpl ) : System | ||
OpenglGpuImpl | OpenglGpuImpl | |
리턴 | System |
public TextureCacheGetAndBind ( GpuStateStruct GpuState ) : GLTexture | ||
GpuState | CSPspEmu.Core.Gpu.State.GpuStateStruct | |
리턴 | GLTexture |