메소드 |
설명 |
|
Dispose ( ) : void |
|
|
addSoftBody ( btSoftBody body ) : void |
|
|
addSoftBody ( btSoftBody body, short collisionFilterGroup ) : void |
|
|
addSoftBody ( btSoftBody body, short collisionFilterGroup, short collisionFilterMask ) : void |
|
|
btSoftRigidDynamicsWorld ( SWIGTYPE_p_btDispatcher dispatcher, SWIGTYPE_p_btBroadphaseInterface pairCache, SWIGTYPE_p_btConstraintSolver constraintSolver, SWIGTYPE_p_btCollisionConfiguration collisionConfiguration ) : System |
|
|
btSoftRigidDynamicsWorld ( SWIGTYPE_p_btDispatcher dispatcher, SWIGTYPE_p_btBroadphaseInterface pairCache, SWIGTYPE_p_btConstraintSolver constraintSolver, SWIGTYPE_p_btCollisionConfiguration collisionConfiguration, btSoftBodySolver softBodySolver ) : System |
|
|
debugDrawWorld ( ) : void |
|
|
getCollisionWorld ( ) : SWIGTYPE_p_btCollisionWorld |
|
|
getDiscreteDynamicsWorld ( ) : SWIGTYPE_p_btDiscreteDynamicsWorld |
|
|
getDrawFlags ( ) : int |
|
|
getSoftBodyArray ( ) : SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody_p_t |
|
|
getWorldInfo ( ) : btSoftBodyWorldInfo |
|
|
getWorldType ( ) : SWIGTYPE_p_btDynamicsWorldType |
|
|
rayTest ( SWIGTYPE_p_btVector3 rayFromWorld, SWIGTYPE_p_btVector3 rayToWorld, RayResultCallback resultCallback ) : void |
|
|
rayTestSingle ( SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, SWIGTYPE_p_btCollisionObject collisionObject, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btTransform colObjWorldTransform, RayResultCallback resultCallback ) : void |
|
|
removeCollisionObject ( SWIGTYPE_p_btCollisionObject collisionObject ) : void |
|
|
removeSoftBody ( btSoftBody body ) : void |
|
|
serialize ( SWIGTYPE_p_btSerializer serializer ) : void |
|
|
setDrawFlags ( int f ) : void |
|
|
stepSimulation ( float timeStep ) : int |
|
|
stepSimulation ( float timeStep, int maxSubSteps ) : int |
|
|
stepSimulation ( float timeStep, int maxSubSteps, float fixedTimeStep ) : int |
|
|