메소드 | 설명 | |
---|---|---|
GamePadManager ( PlayerIndex i ) : System | ||
IsButtonJustPressed ( Buttons button ) : bool | ||
IsButtonJustReleased ( Buttons button ) : bool | ||
Refresh ( ) : void |
public IsButtonJustPressed ( Buttons button ) : bool | ||
button | Buttons | |
리턴 | bool |
public IsButtonJustReleased ( Buttons button ) : bool | ||
button | Buttons | |
리턴 | bool |