프로퍼티 | 타입 | 설명 | |
---|---|---|---|
prevState | GameState |
메소드 | 설명 | |
---|---|---|
Draw ( |
||
GetTransition ( ) : GameState | ||
Initialize ( ) : void | ||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void | ||
StateLevelSelect ( Vector2 screenSize, String title, String options, GameState g ) : System | ||
UnloadContent ( ) : void | ||
Update ( |
||
getSelectedMap ( ) : |
메소드 | 설명 | |
---|---|---|
positionThumbs ( List |
public Draw ( |
||
sb | ||
리턴 | void |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void | ||
Content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | void |
public StateLevelSelect ( Vector2 screenSize, String title, String options, GameState g ) : System | ||
screenSize | Vector2 | |
title | String | |
options | String | |
g | GameState | |
리턴 | System |
public Update ( |
||
gameTime | ||
리턴 | void |