C# Class Blink.GUI.StateLevelSelect

Inheritance: GameState
Show file Open project: dah6ce/Blink

Public Properties

Property Type Description
prevState GameState

Public Methods

Method Description
Draw ( SpriteBatch sb ) : void
GetTransition ( ) : GameState
Initialize ( ) : void
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void
StateLevelSelect ( Vector2 screenSize, String title, String options, GameState g ) : System
UnloadContent ( ) : void
Update ( GameTime gameTime ) : void
getSelectedMap ( ) : mapSet

Private Methods

Method Description
positionThumbs ( List thumbs ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch sb ) : void
sb Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

GetTransition() public method

public GetTransition ( ) : GameState
return GameState

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() public method

public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void
Content Microsoft.Xna.Framework.Content.ContentManager
return void

StateLevelSelect() public method

public StateLevelSelect ( Vector2 screenSize, String title, String options, GameState g ) : System
screenSize Vector2
title String
options String
g GameState
return System

UnloadContent() public method

public UnloadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

getSelectedMap() public method

public getSelectedMap ( ) : mapSet
return Blink.Classes.mapSet

Property Details

prevState public property

public GameState prevState
return GameState