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설명 |
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AccureIncome ( ) : void |
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AccureResearch ( ) : void |
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AddEmpire ( Empire empire ) : void |
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CheckColonizableSystems ( Galaxy galaxy ) : List>.Dictionary |
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CheckExploredSystems ( Galaxy galaxy ) : List>.Dictionary |
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ClearEmptyFleets ( ) : void |
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EmpireManager ( GameMain gameMain ) : System |
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GetEmpire ( int empireId ) : Empire |
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GetFleetsAtPoint ( int x, int y ) : FleetGroup |
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GetFleetsWithinArea ( float left, float top, float width, float height ) : List |
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LandTransports ( ) : void |
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LaunchTransports ( ) : void |
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Load ( System.Xml.Linq.XElement root ) : bool |
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LookForCombat ( ) : void |
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MergeIdleFleets ( ) : void |
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ProcessNextEmpire ( ) : bool |
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RemoveEmpire ( Empire empire ) : void |
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Reset ( ) : void |
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ResetFleetMovement ( ) : void |
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RollForDiscoveries ( Random r ) : List>.Dictionary |
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Save ( XmlWriter writer ) : void |
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SetInitialEmpireTurn ( ) : void |
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SetupContacts ( ) : void |
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UpdateEmpires ( ) : void |
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UpdateFleetMovement ( float frameDeltaTime ) : bool |
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UpdateMilitary ( ) : void |
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UpdatePopulationGrowth ( ) : void |
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