C# 클래스 BEPUphysics.EntityStateManagement.BufferedStatesManager

Manages the buffered and interpolated states of entities.
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공개 메소드들

메소드 설명
Add ( Entity e ) : void

Adds an entity to the manager.

BufferedStatesManager ( ) : System

Constructs a new manager.

BufferedStatesManager ( IThreadManager threadManager ) : System

Constructs a new manager.

Remove ( Entity e ) : void

Removes an entity from the manager.

메소드 상세

Add() 공개 메소드

Adds an entity to the manager.
Thrown if the entity already belongs to a states manager.
public Add ( Entity e ) : void
e Entity Entity to add.
리턴 void

BufferedStatesManager() 공개 메소드

Constructs a new manager.
public BufferedStatesManager ( ) : System
리턴 System

BufferedStatesManager() 공개 메소드

Constructs a new manager.
public BufferedStatesManager ( IThreadManager threadManager ) : System
threadManager IThreadManager Thread manager to be used by the manager.
리턴 System

Remove() 공개 메소드

Removes an entity from the manager.
Thrown if the entity does not belong to this manager.
public Remove ( Entity e ) : void
e Entity Entity to remove.
리턴 void