C# Class BEPUphysics.EntityStateManagement.BufferedStatesManager

Manages the buffered and interpolated states of entities.
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Public Methods

Method Description
Add ( Entity e ) : void

Adds an entity to the manager.

BufferedStatesManager ( ) : System

Constructs a new manager.

BufferedStatesManager ( IThreadManager threadManager ) : System

Constructs a new manager.

Remove ( Entity e ) : void

Removes an entity from the manager.

Method Details

Add() public method

Adds an entity to the manager.
Thrown if the entity already belongs to a states manager.
public Add ( Entity e ) : void
e Entity Entity to add.
return void

BufferedStatesManager() public method

Constructs a new manager.
public BufferedStatesManager ( ) : System
return System

BufferedStatesManager() public method

Constructs a new manager.
public BufferedStatesManager ( IThreadManager threadManager ) : System
threadManager IThreadManager Thread manager to be used by the manager.
return System

Remove() public method

Removes an entity from the manager.
Thrown if the entity does not belong to this manager.
public Remove ( Entity e ) : void
e Entity Entity to remove.
return void