메소드 | 설명 | |
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Dispose ( ) : void | ||
GetTile ( int x, int y ) : |
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GetTiles ( ) : List |
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GetTiles ( |
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TerrainChunk ( |
Loads tiles from world that are contained within chunkBounds
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TerrainChunk ( |
Loads tiles from world that are contained within chunkBounds
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this ( int x, int y ) : |
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this ( TerrainTypes type ) : long |
메소드 | 설명 | |
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TerrainChunk ( ) : System |
public GetTiles ( |
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bounds | ||
리턴 | List |
public TerrainChunk ( |
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world | ||
chunkBounds | ||
리턴 | System |
public TerrainChunk ( |
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world | ||
offsetX | int | |
offsetY | int | |
radius | int | |
리턴 | System |