메소드 | 설명 | |
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CopyToTexture ( Axiom target ) : void | ||
D3DTexture ( |
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GetBuffer ( int face, int mipmap ) : Axiom.Graphics.HardwarePixelBuffer | ||
RecreateIfDefaultPool ( SlimDX.Direct3D9 device ) : bool | ||
ReleaseIfDefaultPool ( ) : bool | ||
Unload ( ) : void |
메소드 | 설명 | |
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createInternalResources ( ) : void | ||
dispose ( bool disposeManagedResources ) : void |
Implementation of IDisposable to determine how resources are disposed of.
|
|
freeInternalResources ( ) : void | ||
load ( ) : void |
메소드 | 설명 | |
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CanAutoGenMipMaps ( SlimDX.Direct3D9 srcUsage, SlimDX.Direct3D9 srcType, SlimDX.Direct3D9 srcFormat ) : bool | ||
CanUseDynamicTextures ( SlimDX.Direct3D9 srcUsage, SlimDX.Direct3D9 srcType, SlimDX.Direct3D9 srcFormat ) : bool | ||
ChooseD3DFormat ( ) : SlimDX.Direct3D9.Format | ||
ClearSurfaceList ( ) : void | ||
CreateCubeTexture ( ) : void | ||
CreateNormalTexture ( ) : void | ||
CreateSurfaceList ( ) : void | ||
CreateVolumeTexture ( ) : void | ||
DeterminePool ( ) : void | ||
GetBestFilterMethod ( ) : SlimDX.Direct3D9.TextureFilter | ||
GetSurfaceAtLevel ( int face, int mip ) : |
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InitDevice ( ) : void | ||
LoadCubeTexture ( ) : void | ||
LoadNormalTexture ( ) : void | ||
LoadVolumeTexture ( ) : void | ||
SetFinalAttributes ( int width, int height, int depth, PixelFormat format ) : void | ||
SetSrcAttributes ( int width, int height, int depth, PixelFormat format ) : void | ||
UseDefaultPool ( ) : bool |
public D3DTexture ( |
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parent | ||
name | string | |
handle | System.UInt64 | |
group | string | |
isManual | bool | |
loader | IManualResourceLoader | |
device | SlimDX.Direct3D9 | |
manager | SlimDX.Direct3D9 | |
리턴 | System |
public GetBuffer ( int face, int mipmap ) : Axiom.Graphics.HardwarePixelBuffer | ||
face | int | |
mipmap | int | |
리턴 | Axiom.Graphics.HardwarePixelBuffer |
public RecreateIfDefaultPool ( SlimDX.Direct3D9 device ) : bool | ||
device | SlimDX.Direct3D9 | |
리턴 | bool |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
리턴 | void |