프로퍼티 | 타입 | 설명 | |
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d3dBuffer | SlimDX.Direct3D9.IndexBuffer | ||
d3dPool | SlimDX.Direct3D9.Pool |
메소드 | 설명 | |
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D3DHardwareIndexBuffer ( HardwareBufferManagerBase manager, IndexType type, int numIndices, BufferUsage usage, SlimDX.Direct3D9 device, bool useSystemMemory, bool useShadowBuffer ) : System | ||
ReadData ( int offset, int length, |
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RecreateIfDefaultPool ( SlimDX.Direct3D9 device ) : bool | ||
ReleaseIfDefaultPool ( ) : bool | ||
WriteData ( int offset, int length, |
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메소드 | 설명 | |
---|---|---|
LockImpl ( int offset, int length, BufferLocking locking ) : |
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UnlockImpl ( ) : void |
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dispose ( bool disposeManagedResources ) : void |
public D3DHardwareIndexBuffer ( HardwareBufferManagerBase manager, IndexType type, int numIndices, BufferUsage usage, SlimDX.Direct3D9 device, bool useSystemMemory, bool useShadowBuffer ) : System | ||
manager | HardwareBufferManagerBase | |
type | IndexType | |
numIndices | int | |
usage | BufferUsage | |
device | SlimDX.Direct3D9 | |
useSystemMemory | bool | |
useShadowBuffer | bool | |
리턴 | System |
protected LockImpl ( int offset, int length, BufferLocking locking ) : |
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offset | int | |
length | int | |
locking | BufferLocking | |
리턴 |
public ReadData ( int offset, int length, |
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offset | int | |
length | int | |
dest | ||
리턴 | void |
public RecreateIfDefaultPool ( SlimDX.Direct3D9 device ) : bool | ||
device | SlimDX.Direct3D9 | |
리턴 | bool |
public WriteData ( int offset, int length, |
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offset | int | |
length | int | |
src | ||
discardWholeBuffer | bool | |
리턴 | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
리턴 | void |
protected IndexBuffer,SlimDX.Direct3D9 d3dBuffer | ||
리턴 | SlimDX.Direct3D9.IndexBuffer |