C# 클래스 Axiom.Graphics.RenderOperation

Contains all the information required to render a set of vertices. This includes a list of VertexBuffers.
This class contains
상속: DisposableObject
파일 보기 프로젝트 열기: WolfgangSt/axiom 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
indexData IndexData
numberOfInstances int
operationType OperationType
useGlobalInstancingVertexBufferIsAvailable bool
useIndices bool
vertexData VertexData

공개 메소드들

메소드 설명
RenderOperation ( ) : System

Default constructor.

보호된 메소드들

메소드 설명
dispose ( bool disposeManagedResources ) : void

메소드 상세

RenderOperation() 공개 메소드

Default constructor.
public RenderOperation ( ) : System
리턴 System

dispose() 보호된 메소드

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
리턴 void

프로퍼티 상세

indexData 공개적으로 프로퍼티

When useIndices is set to true, this must hold a reference to an index buffer containing indices into the vertices stored here.
public IndexData,Axiom.Graphics indexData
리턴 IndexData

numberOfInstances 공개적으로 프로퍼티

The number of instances for the render operation - this option is supported in only a part of the render systems.
public int numberOfInstances
리턴 int

operationType 공개적으로 프로퍼티

Type of operation to perform.
public OperationType operationType
리턴 OperationType

useGlobalInstancingVertexBufferIsAvailable 공개적으로 프로퍼티

public bool useGlobalInstancingVertexBufferIsAvailable
리턴 bool

useIndices 공개적으로 프로퍼티

Specifies whether or not a list of indices should be used when rendering the vertices in the buffers.
public bool useIndices
리턴 bool

vertexData 공개적으로 프로퍼티

Contains a list of hardware vertex buffers for this complete render operation.
public VertexData,Axiom.Graphics vertexData
리턴 VertexData