C# 클래스 Automatak.Simulator.DNP3.DefaultOutstationPlugin.CommandHandlerControl

상속: System.Windows.Forms.UserControl
파일 보기 프로젝트 열기: automatak/dnp3-simulator

Private Properties

프로퍼티 타입 설명
InitializeComponent void
LoadSingleBinaryOutputStatus void
MakeHandlerStrings IEnumerable
RepopulateList void
buttonAddAO_Click void
buttonAddBO_Click void
checkBoxEnabled_CheckedChanged void
clearHandlers_Click void
clearOperations_Click void
handler_AnalogCommandAccepted void
handler_BinaryCommandAccepted void

공개 메소드들

메소드 설명
CommandHandlerControl ( ) : System
Configure ( ProxyCommandHandler proxy, IMeasurementLoader loader ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadSingleBinaryOutputStatus ( bool value, ushort index, System.DateTime timestamp ) : void
MakeHandlerStrings ( string id, CommandStatus>.IEnumerable pairs ) : IEnumerable
RepopulateList ( ) : void
buttonAddAO_Click ( object sender, EventArgs e ) : void
buttonAddBO_Click ( object sender, EventArgs e ) : void
checkBoxEnabled_CheckedChanged ( object sender, EventArgs e ) : void
clearHandlers_Click ( object sender, EventArgs e ) : void
clearOperations_Click ( object sender, EventArgs e ) : void
handler_AnalogCommandAccepted ( double value, ushort index ) : void
handler_BinaryCommandAccepted ( ControlRelayOutputBlock crob, ushort index ) : void

메소드 상세

CommandHandlerControl() 공개 메소드

public CommandHandlerControl ( ) : System
리턴 System

Configure() 공개 메소드

public Configure ( ProxyCommandHandler proxy, IMeasurementLoader loader ) : void
proxy Automatak.Simulator.DNP3.Commons.ProxyCommandHandler
loader IMeasurementLoader
리턴 void

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void