C# 클래스 Aura.Channel.Skills.Action.DiceTossing

상속: ISkillHandler, IPreparable, IReadyable, IUseable, ICompletable, ICancelable
파일 보기 프로젝트 열기: aura-project/aura

공개 메소드들

메소드 설명
Cancel ( Creature creature, Skill skill ) : void

Cancels skill, Cancels Motion and returns the character to idle position.

Complete ( Creature creature, Skill skill, Packet packet ) : void

Completes skill

Prepare ( Creature creature, Skill skill, Packet packet ) : bool

Prepares skill, fails if no Dice is found.

Ready ( Creature creature, Skill skill, Packet packet ) : bool

Readies the skill.

Use ( Creature creature, Skill skill, Packet packet ) : void

Uses skill, the actual usage is in Complete.

메소드 상세

Cancel() 공개 메소드

Cancels skill, Cancels Motion and returns the character to idle position.
public Cancel ( Creature creature, Skill skill ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
리턴 void

Complete() 공개 메소드

Completes skill
public Complete ( Creature creature, Skill skill, Packet packet ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
리턴 void

Prepare() 공개 메소드

Prepares skill, fails if no Dice is found.
public Prepare ( Creature creature, Skill skill, Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
리턴 bool

Ready() 공개 메소드

Readies the skill.
public Ready ( Creature creature, Skill skill, Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
리턴 bool

Use() 공개 메소드

Uses skill, the actual usage is in Complete.
public Use ( Creature creature, Skill skill, Packet packet ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
리턴 void