C# Class Aura.Channel.Skills.Action.DiceTossing

Inheritance: ISkillHandler, IPreparable, IReadyable, IUseable, ICompletable, ICancelable
Afficher le fichier Open project: aura-project/aura

Méthodes publiques

Méthode Description
Cancel ( Creature creature, Skill skill ) : void

Cancels skill, Cancels Motion and returns the character to idle position.

Complete ( Creature creature, Skill skill, Packet packet ) : void

Completes skill

Prepare ( Creature creature, Skill skill, Packet packet ) : bool

Prepares skill, fails if no Dice is found.

Ready ( Creature creature, Skill skill, Packet packet ) : bool

Readies the skill.

Use ( Creature creature, Skill skill, Packet packet ) : void

Uses skill, the actual usage is in Complete.

Method Details

Cancel() public méthode

Cancels skill, Cancels Motion and returns the character to idle position.
public Cancel ( Creature creature, Skill skill ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
Résultat void

Complete() public méthode

Completes skill
public Complete ( Creature creature, Skill skill, Packet packet ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
Résultat void

Prepare() public méthode

Prepares skill, fails if no Dice is found.
public Prepare ( Creature creature, Skill skill, Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
Résultat bool

Ready() public méthode

Readies the skill.
public Ready ( Creature creature, Skill skill, Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
Résultat bool

Use() public méthode

Uses skill, the actual usage is in Complete.
public Use ( Creature creature, Skill skill, Packet packet ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
Résultat void