프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AudioClips | UnityEngine.AudioClip[] | ||
AudioSourcePoolSize | int | ||
HitBubble | |||
HitBubblePoolSize | int | ||
HitParticleSystem | |||
ParticleSystemPoolSize | int |
메소드 | 설명 | |
---|---|---|
ShowAttackFeedback ( int hitValue ) : void | ||
ShowHitMissFeedback ( ) : void |
메소드 | 설명 | |
---|---|---|
IsAudioSourcePoolItemAvailable ( UnityEngine unityObject ) : bool | ||
IsHitBubblePoolItemAvailable ( UnityEngine unityObject ) : bool | ||
IsParticlePoolItemAvailabile ( UnityEngine unityObject ) : bool | ||
PlayHitSound ( ) : void | ||
PlayParticles ( ) : void | ||
ShowHitBubble ( string text, Color textColor, bool flyUp ) : void | ||
Start ( ) : void |
public GameObject,UnityEngine HitParticleSystem | ||
리턴 |