C# 클래스 Assets.Scripts.Extensions.GameObjectExtensions

파일 보기 프로젝트 열기: maximecharron/GLO-3002-Frima

공개 메소드들

메소드 설명
Clone ( this gameObject ) : GameObject
FindAudioSource ( this gameObject, AudioClip audioClip ) : AudioSource
GetMousePosition ( this gameObject ) : Vector2
IsMouseDownOutside ( this gameObject ) : bool
Translate ( this gameObject, Vector3 point, GameObject targetGameObject ) : Vector3

메소드 상세

Clone() 공개 정적인 메소드

public static Clone ( this gameObject ) : GameObject
gameObject this
리턴 UnityEngine.GameObject

FindAudioSource() 공개 정적인 메소드

public static FindAudioSource ( this gameObject, AudioClip audioClip ) : AudioSource
gameObject this
audioClip UnityEngine.AudioClip
리턴 UnityEngine.AudioSource

GetMousePosition() 공개 정적인 메소드

public static GetMousePosition ( this gameObject ) : Vector2
gameObject this
리턴 UnityEngine.Vector2

IsMouseDownOutside() 공개 정적인 메소드

public static IsMouseDownOutside ( this gameObject ) : bool
gameObject this
리턴 bool

Translate() 공개 정적인 메소드

public static Translate ( this gameObject, Vector3 point, GameObject targetGameObject ) : Vector3
gameObject this
point UnityEngine.Vector3
targetGameObject UnityEngine.GameObject
리턴 UnityEngine.Vector3