C# Class Assets.Scripts.Extensions.GameObjectExtensions

Mostrar archivo Open project: maximecharron/GLO-3002-Frima

Public Methods

Method Description
Clone ( this gameObject ) : GameObject
FindAudioSource ( this gameObject, AudioClip audioClip ) : AudioSource
GetMousePosition ( this gameObject ) : Vector2
IsMouseDownOutside ( this gameObject ) : bool
Translate ( this gameObject, Vector3 point, GameObject targetGameObject ) : Vector3

Method Details

Clone() public static method

public static Clone ( this gameObject ) : GameObject
gameObject this
return UnityEngine.GameObject

FindAudioSource() public static method

public static FindAudioSource ( this gameObject, AudioClip audioClip ) : AudioSource
gameObject this
audioClip UnityEngine.AudioClip
return UnityEngine.AudioSource

GetMousePosition() public static method

public static GetMousePosition ( this gameObject ) : Vector2
gameObject this
return UnityEngine.Vector2

IsMouseDownOutside() public static method

public static IsMouseDownOutside ( this gameObject ) : bool
gameObject this
return bool

Translate() public static method

public static Translate ( this gameObject, Vector3 point, GameObject targetGameObject ) : Vector3
gameObject this
point UnityEngine.Vector3
targetGameObject UnityEngine.GameObject
return UnityEngine.Vector3