C# 클래스 AssetBundleGraph.SerializableMultiTargetInt

파일 보기 프로젝트 열기: unity3d-jp/AssetGraph 1 사용 예제들

공개 메소드들

메소드 설명
ContainsValueOf ( BuildTargetGroup group ) : bool
Remove ( BuildTargetGroup group ) : void
SerializableMultiTargetInt ( ) : System
SerializableMultiTargetInt ( object>.Dictionary json ) : System
SerializableMultiTargetInt ( SerializableMultiTargetInt rhs ) : System
SerializableMultiTargetInt ( int value ) : System
ToJsonDictionary ( ) : object>.Dictionary
this ( BuildTarget index ) : int
this ( BuildTargetGroup g ) : int

메소드 상세

ContainsValueOf() 공개 메소드

public ContainsValueOf ( BuildTargetGroup group ) : bool
group BuildTargetGroup
리턴 bool

Remove() 공개 메소드

public Remove ( BuildTargetGroup group ) : void
group BuildTargetGroup
리턴 void

SerializableMultiTargetInt() 공개 메소드

public SerializableMultiTargetInt ( ) : System
리턴 System

SerializableMultiTargetInt() 공개 메소드

public SerializableMultiTargetInt ( object>.Dictionary json ) : System
json object>.Dictionary
리턴 System

SerializableMultiTargetInt() 공개 메소드

public SerializableMultiTargetInt ( SerializableMultiTargetInt rhs ) : System
rhs SerializableMultiTargetInt
리턴 System

SerializableMultiTargetInt() 공개 메소드

public SerializableMultiTargetInt ( int value ) : System
value int
리턴 System

ToJsonDictionary() 공개 메소드

public ToJsonDictionary ( ) : object>.Dictionary
리턴 object>.Dictionary

this() 공개 메소드

public this ( BuildTarget index ) : int
index BuildTarget
리턴 int

this() 공개 메소드

public this ( BuildTargetGroup g ) : int
g BuildTargetGroup
리턴 int