C# Class AssetBundleGraph.SerializableMultiTargetInt

Show file Open project: unity3d-jp/AssetGraph Class Usage Examples

Public Methods

Method Description
ContainsValueOf ( BuildTargetGroup group ) : bool
Remove ( BuildTargetGroup group ) : void
SerializableMultiTargetInt ( ) : System
SerializableMultiTargetInt ( object>.Dictionary json ) : System
SerializableMultiTargetInt ( SerializableMultiTargetInt rhs ) : System
SerializableMultiTargetInt ( int value ) : System
ToJsonDictionary ( ) : object>.Dictionary
this ( BuildTarget index ) : int
this ( BuildTargetGroup g ) : int

Method Details

ContainsValueOf() public method

public ContainsValueOf ( BuildTargetGroup group ) : bool
group BuildTargetGroup
return bool

Remove() public method

public Remove ( BuildTargetGroup group ) : void
group BuildTargetGroup
return void

SerializableMultiTargetInt() public method

public SerializableMultiTargetInt ( ) : System
return System

SerializableMultiTargetInt() public method

public SerializableMultiTargetInt ( object>.Dictionary json ) : System
json object>.Dictionary
return System

SerializableMultiTargetInt() public method

public SerializableMultiTargetInt ( SerializableMultiTargetInt rhs ) : System
rhs SerializableMultiTargetInt
return System

SerializableMultiTargetInt() public method

public SerializableMultiTargetInt ( int value ) : System
value int
return System

ToJsonDictionary() public method

public ToJsonDictionary ( ) : object>.Dictionary
return object>.Dictionary

this() public method

public this ( BuildTarget index ) : int
index BuildTarget
return int

this() public method

public this ( BuildTargetGroup g ) : int
g BuildTargetGroup
return int