프로퍼티 | 타입 | 설명 | |
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UseHeavyInvocationLoadHandling | bool |
프로퍼티 | 타입 | 설명 | |
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InternalUpdate | void | ||
updateTime | void | ||
updateTime_Partial | void |
메소드 | 설명 | |
---|---|---|
After ( double time ) : bool |
Returns true if the elapsed time is greater than the given time.
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After ( int frame ) : bool |
Returns true if the elapsed frame count is greater than the given frame.
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AfterOrAt ( double time ) : bool |
Returns true if the elapsed time is greater than or equal to the given time.
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AfterOrAt ( int frame ) : bool |
Returns true if the elapsed frame count is greater than or equal to the given frame.
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At ( double time ) : bool |
Returns true if the elapsed time is equal to the given time (with an error margin equal to
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At ( int frame ) : bool |
Returns true if the elapsed frame count is equal to the given frame.
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AtIntervals ( double interval, double start, double end = Double.PositiveInfinity ) : bool |
Returns true if the elapsed time is between the given start and end times, and is congruent to zero mod the given interval (with an error equal to
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AtIntervals ( int interval, int start, int end = Int32.MaxValue ) : bool |
Returns true if the elapsed frame count is between the given start and end frames, and is congruent to zero mod the given interval. If EF is the number of elapsed frames, then this function is equivalent to saying (start <= EF && EF <= end) && (EF - start) % interval == 0.
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Before ( double time ) : bool |
Returns true if the elapsed time is less than the given time.
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Before ( int frame ) : bool |
Returns true if the elapsed frame count is less than the given frame.
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BeforeOrAt ( double time ) : bool |
Returns true if the elapsed time is less than or equal to the given time.
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BeforeOrAt ( int frame ) : bool |
Returns true if the elapsed frame count is less than or equal to the given frame.
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During ( double start, double end ) : bool |
Returns true if the elapsed time is strictly between the given start and end times.
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During ( int start, int end ) : bool |
Returns true if the elapsed frame count is strictly between the given start and end frames.
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DuringIntervals ( double interval, double start, double end = Double.PositiveInfinity ) : bool |
Periodically alternates between being true for the given interval of time, and then false for the next interval of time, continuing indefinitely.
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DuringIntervals ( int interval, int start, int end = Int32.MaxValue ) : bool |
Periodically alternates between being true for the given interval of time, and then false for the next interval of time, continuing indefinitely.
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DuringOrAt ( double start, double end ) : bool |
Returns true if the elapsed time is between the given start and end times inclusive.
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DuringOrAt ( int start, int end ) : bool |
Returns true if the elapsed frame count is between the given start and end frames inclusive.
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InvokeAfter ( System.Action action, double time ) : void |
Invoke a given action after the given number of milliseconds have passed.
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InvokeAfter ( System.Action action, int frames ) : void |
Invoke a given action after the given number of frames have passed.
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Outside ( double start, double end ) : bool |
Returns true if the elapsed time is strictly outside the given start and end time interval.
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Outside ( int start, int end ) : bool |
Returns true if the elapsed frame count is strictly outside the given start and end frame interval.
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OutsideOrAt ( double start, double end ) : bool |
Returns true if the elapsed time is outside the given start and end time interval inclusive.
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OutsideOrAt ( int start, int end ) : bool |
Returns true if the elapsed frame count is outisde the given start and end frame interval inclusive.
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ResetTime ( bool clearInvocations = false ) : void | ||
TimeableObject ( ) : System |
메소드 | 설명 | |
---|---|---|
InternalUpdate ( ) : void | ||
updateTime ( ) : void | ||
updateTime_Partial ( ) : void |
public AtIntervals ( double interval, double start, double end = Double.PositiveInfinity ) : bool | ||
interval | double | |
start | double | |
end | double | |
리턴 | bool |
public AtIntervals ( int interval, int start, int end = Int32.MaxValue ) : bool | ||
interval | int | |
start | int | |
end | int | |
리턴 | bool |
public DuringIntervals ( double interval, double start, double end = Double.PositiveInfinity ) : bool | ||
interval | double | |
start | double | |
end | double | |
리턴 | bool |
public DuringIntervals ( int interval, int start, int end = Int32.MaxValue ) : bool | ||
interval | int | |
start | int | |
end | int | |
리턴 | bool |
public DuringOrAt ( double start, double end ) : bool | ||
start | double | |
end | double | |
리턴 | bool |
public InvokeAfter ( System.Action action, double time ) : void | ||
action | System.Action | |
time | double | |
리턴 | void |
public InvokeAfter ( System.Action action, int frames ) : void | ||
action | System.Action | |
frames | int | |
리턴 | void |
public OutsideOrAt ( double start, double end ) : bool | ||
start | double | |
end | double | |
리턴 | bool |
public ResetTime ( bool clearInvocations = false ) : void | ||
clearInvocations | bool | |
리턴 | void |