C# 클래스 ArmedCards.BusinessLogic.DomainServices.Game.Join

Implementation of IJoin
상속: Base.IJoin
파일 보기 프로젝트 열기: kwmcrell/ArmedCards

공개 메소드들

메소드 설명
Execute ( Entities game, Entities user, String passphrase, Entities playerType ) : Entities.JoinResponse

Join a game

Join ( Base validatePassphrase, ArmedCards.BusinessLogic.Repositories joinGame, ArmedCards.BusinessLogic.AppServices _startRound ) : System

비공개 메소드들

메소드 설명
AsPlayer ( Entities game, Entities user, String passphrase, Entities response, System.Boolean wasWaiting ) : void
AsSpectator ( Entities game, Entities user, String passphrase, Entities response ) : void

메소드 상세

Execute() 공개 메소드

Join a game
public Execute ( Entities game, Entities user, String passphrase, Entities playerType ) : Entities.JoinResponse
game Entities
user Entities The current user
passphrase String The passphrase for the game
playerType Entities Type of player joining
리턴 Entities.JoinResponse

Join() 공개 메소드

public Join ( Base validatePassphrase, ArmedCards.BusinessLogic.Repositories joinGame, ArmedCards.BusinessLogic.AppServices _startRound ) : System
validatePassphrase Base
joinGame ArmedCards.BusinessLogic.Repositories
_startRound ArmedCards.BusinessLogic.AppServices
리턴 System