메소드 | 설명 | |
---|---|---|
CylinderSection ( |
||
CylinderSection ( |
메소드 | 설명 | |
---|---|---|
Triangulate ( ) : void |
public CylinderSection ( |
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gi | ||
radius | float | |
height | float | |
arcDeg | float | |
stacks | int | |
slices | int | |
리턴 | System |
public CylinderSection ( |
||
gi | ||
radius | float | |
height | float | |
arcDeg | float | |
stacks | int | |
slices | int | |
textureShard | ||
리턴 | System |