C# 클래스 Animatroller.MonoExpander.Main

파일 보기 프로젝트 열기: HakanL/animatroller 1 사용 예제들

공개 메소드들

메소드 설명
Dispose ( ) : void
Execute ( CancellationToken cancel ) : void
Handle ( AudioBackgroundNext message ) : void
Handle ( AudioBackgroundPause message ) : void
Handle ( AudioBackgroundResume message ) : void
Handle ( AudioBackgroundSetVolume message ) : void
Handle ( AudioEffectCue message ) : void
Handle ( AudioEffectPause message ) : void
Handle ( AudioEffectPlay message ) : void
Handle ( AudioEffectResume message ) : void
Handle ( AudioEffectSetVolume message ) : void
Handle ( AudioTrackCue message ) : void
Handle ( AudioTrackPause message ) : void
Handle ( AudioTrackPlay message ) : void
Handle ( AudioTrackResume message ) : void
Handle ( AudioTrackSetVolume message ) : void
Handle ( SendSerialRequest message ) : void
Handle ( SetOutputRequest message ) : void
Handle ( VideoPlay message ) : void
Main ( Arguments args ) : System
SendMessage ( object message ) : void

비공개 메소드들

메소드 설명
DataReceived ( MonoExpanderClient client, string messageType, byte data ) : void
DeserializeFromStream ( Stream stream, Type messageType ) : object
LoadSound ( string fileName ) : Sound
LoadTrack ( string fileName ) : void
PlayNextBackground ( ) : void
PlaySound ( string fileName, bool playOnNewChannel, double leftVol = 1.0, double rightVol = null ) : void
PlayTrack ( ) : void
PlayVideo ( string fileName ) : void
ReportChannelPosition ( Channel channel, string trackId, AudioTypes audioType, int &lastPos ) : bool
SendInputMessage ( int input, bool state ) : void
Serialize ( object value, Stream s ) : void

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

Execute() 공개 메소드

public Execute ( CancellationToken cancel ) : void
cancel System.Threading.CancellationToken
리턴 void

Handle() 공개 메소드

public Handle ( AudioBackgroundNext message ) : void
message AudioBackgroundNext
리턴 void

Handle() 공개 메소드

public Handle ( AudioBackgroundPause message ) : void
message AudioBackgroundPause
리턴 void

Handle() 공개 메소드

public Handle ( AudioBackgroundResume message ) : void
message AudioBackgroundResume
리턴 void

Handle() 공개 메소드

public Handle ( AudioBackgroundSetVolume message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioBackgroundSetVolume
리턴 void

Handle() 공개 메소드

public Handle ( AudioEffectCue message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioEffectCue
리턴 void

Handle() 공개 메소드

public Handle ( AudioEffectPause message ) : void
message AudioEffectPause
리턴 void

Handle() 공개 메소드

public Handle ( AudioEffectPlay message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioEffectPlay
리턴 void

Handle() 공개 메소드

public Handle ( AudioEffectResume message ) : void
message AudioEffectResume
리턴 void

Handle() 공개 메소드

public Handle ( AudioEffectSetVolume message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioEffectSetVolume
리턴 void

Handle() 공개 메소드

public Handle ( AudioTrackCue message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioTrackCue
리턴 void

Handle() 공개 메소드

public Handle ( AudioTrackPause message ) : void
message AudioTrackPause
리턴 void

Handle() 공개 메소드

public Handle ( AudioTrackPlay message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioTrackPlay
리턴 void

Handle() 공개 메소드

public Handle ( AudioTrackResume message ) : void
message AudioTrackResume
리턴 void

Handle() 공개 메소드

public Handle ( AudioTrackSetVolume message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioTrackSetVolume
리턴 void

Handle() 공개 메소드

public Handle ( SendSerialRequest message ) : void
message Animatroller.Framework.MonoExpanderMessages.SendSerialRequest
리턴 void

Handle() 공개 메소드

public Handle ( SetOutputRequest message ) : void
message Animatroller.Framework.MonoExpanderMessages.SetOutputRequest
리턴 void

Handle() 공개 메소드

public Handle ( VideoPlay message ) : void
message Animatroller.Framework.MonoExpanderMessages.VideoPlay
리턴 void

Main() 공개 메소드

public Main ( Arguments args ) : System
args Arguments
리턴 System

SendMessage() 공개 메소드

public SendMessage ( object message ) : void
message object
리턴 void