C# Class Animatroller.MonoExpander.Main

Show file Open project: HakanL/animatroller Class Usage Examples

Public Methods

Method Description
Dispose ( ) : void
Execute ( CancellationToken cancel ) : void
Handle ( AudioBackgroundNext message ) : void
Handle ( AudioBackgroundPause message ) : void
Handle ( AudioBackgroundResume message ) : void
Handle ( AudioBackgroundSetVolume message ) : void
Handle ( AudioEffectCue message ) : void
Handle ( AudioEffectPause message ) : void
Handle ( AudioEffectPlay message ) : void
Handle ( AudioEffectResume message ) : void
Handle ( AudioEffectSetVolume message ) : void
Handle ( AudioTrackCue message ) : void
Handle ( AudioTrackPause message ) : void
Handle ( AudioTrackPlay message ) : void
Handle ( AudioTrackResume message ) : void
Handle ( AudioTrackSetVolume message ) : void
Handle ( SendSerialRequest message ) : void
Handle ( SetOutputRequest message ) : void
Handle ( VideoPlay message ) : void
Main ( Arguments args ) : System
SendMessage ( object message ) : void

Private Methods

Method Description
DataReceived ( MonoExpanderClient client, string messageType, byte data ) : void
DeserializeFromStream ( Stream stream, Type messageType ) : object
LoadSound ( string fileName ) : Sound
LoadTrack ( string fileName ) : void
PlayNextBackground ( ) : void
PlaySound ( string fileName, bool playOnNewChannel, double leftVol = 1.0, double rightVol = null ) : void
PlayTrack ( ) : void
PlayVideo ( string fileName ) : void
ReportChannelPosition ( Channel channel, string trackId, AudioTypes audioType, int &lastPos ) : bool
SendInputMessage ( int input, bool state ) : void
Serialize ( object value, Stream s ) : void

Method Details

Dispose() public method

public Dispose ( ) : void
return void

Execute() public method

public Execute ( CancellationToken cancel ) : void
cancel System.Threading.CancellationToken
return void

Handle() public method

public Handle ( AudioBackgroundNext message ) : void
message AudioBackgroundNext
return void

Handle() public method

public Handle ( AudioBackgroundPause message ) : void
message AudioBackgroundPause
return void

Handle() public method

public Handle ( AudioBackgroundResume message ) : void
message AudioBackgroundResume
return void

Handle() public method

public Handle ( AudioBackgroundSetVolume message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioBackgroundSetVolume
return void

Handle() public method

public Handle ( AudioEffectCue message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioEffectCue
return void

Handle() public method

public Handle ( AudioEffectPause message ) : void
message AudioEffectPause
return void

Handle() public method

public Handle ( AudioEffectPlay message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioEffectPlay
return void

Handle() public method

public Handle ( AudioEffectResume message ) : void
message AudioEffectResume
return void

Handle() public method

public Handle ( AudioEffectSetVolume message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioEffectSetVolume
return void

Handle() public method

public Handle ( AudioTrackCue message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioTrackCue
return void

Handle() public method

public Handle ( AudioTrackPause message ) : void
message AudioTrackPause
return void

Handle() public method

public Handle ( AudioTrackPlay message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioTrackPlay
return void

Handle() public method

public Handle ( AudioTrackResume message ) : void
message AudioTrackResume
return void

Handle() public method

public Handle ( AudioTrackSetVolume message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioTrackSetVolume
return void

Handle() public method

public Handle ( SendSerialRequest message ) : void
message Animatroller.Framework.MonoExpanderMessages.SendSerialRequest
return void

Handle() public method

public Handle ( SetOutputRequest message ) : void
message Animatroller.Framework.MonoExpanderMessages.SetOutputRequest
return void

Handle() public method

public Handle ( VideoPlay message ) : void
message Animatroller.Framework.MonoExpanderMessages.VideoPlay
return void

Main() public method

public Main ( Arguments args ) : System
args Arguments
return System

SendMessage() public method

public SendMessage ( object message ) : void
message object
return void