프로퍼티 | 타입 | 설명 | |
---|---|---|---|
debugFlag | bool | ||
difficultyEquations | string | ||
gameMetricsLogGroup | |||
instance | |||
levelDifficulty | int | ||
numberOfAttacks | int | ||
numberOfDeaths | int | ||
numberOfKills | int | ||
numberOfMerges | int | ||
numberOfSplits | int | ||
outputField | InputField | ||
playerName | string | ||
stringBuilder | |||
totalAttackTime | float | ||
totalBattleEngagementTime | float | ||
totalGameTime | float | ||
totalGameTimeSinceEpoch | float | ||
triggerKey | KeyCode |
메소드 | 설명 | |
---|---|---|
Decrement ( GameMetricOptions options ) : void | ||
DisableCanvasGroup ( ) : void | ||
DisableLoggerHotkey ( ) : void | ||
EnableCanvasGroup ( ) : void | ||
EnableLoggerHotkey ( ) : void | ||
Increment ( GameMetricOptions options ) : void | ||
PrintLog ( ) : void | ||
ResetLogger ( ) : void | ||
SetDifficultyEquation ( string equation ) : void | ||
SetGameLogger ( GameLoggerOptions options ) : void | ||
SetPlayerName ( string name ) : void | ||
ShowPrintLog ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
CreateCell ( int x, int y, string tag ) : string | ||
GetLevelDifficulty ( ) : string | ||
Initialization ( ) : void | ||
Print ( ) : void | ||
ToggleCanvasGroup ( ) : void |
public static Decrement ( GameMetricOptions options ) : void | ||
options | GameMetricOptions | |
리턴 | void |
public static Increment ( GameMetricOptions options ) : void | ||
options | GameMetricOptions | |
리턴 | void |
public static SetDifficultyEquation ( string equation ) : void | ||
equation | string | |
리턴 | void |
public static SetGameLogger ( GameLoggerOptions options ) : void | ||
options | GameLoggerOptions | |
리턴 | void |
public CanvasGroup,UnityEngine gameMetricsLogGroup | ||
리턴 |
public StringBuilder,System.Text stringBuilder | ||
리턴 |