메소드 | 설명 | |
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DequeueCallback ( ) : |
Dequeues an callback from the queue of pending callbacks that need to be invoked.
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DequeueMainThreadOperation ( ) : System.Action | ||
DequeueRequest ( ) : IUnityHttpRequest |
Dequeues a request from the queue of pending requests.
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EnqueueCallback ( |
Enqueues a callback method that should be invoked on the main thread by the UnityMainThreadDispatcher.
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EnqueueRequest ( IUnityHttpRequest request ) : void |
Enqueues a request to be processed by the UnityMainThreadDispatcher. Unity
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ExecuteOnMainThread ( System.Action action ) : void |
Enqueue an anonymous method on main thread
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메소드 | 설명 | |
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UnityRequestQueue ( ) : System |
The private contructor for the singleton class.
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public DequeueMainThreadOperation ( ) : System.Action | ||
리턴 | System.Action |
public EnqueueCallback ( |
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asyncResult | Instance of RuntimeAsyncResult that contains /// all the information about the callback. | |
리턴 | void |
public EnqueueRequest ( IUnityHttpRequest request ) : void | ||
request | IUnityHttpRequest | An instance of UnityWebRequest. |
리턴 | void |
public ExecuteOnMainThread ( System.Action action ) : void | ||
action | System.Action | |
리턴 | void |