프로퍼티 | 타입 | 설명 | |
---|---|---|---|
additive | bool | ||
anchor | Anchor | ||
anchorX | float | ||
boxColliderMin | Vector2 | ||
colliderColor | ColliderColor | ||
colliderConvex | bool | ||
colliderSmoothSphereCollisions | bool | ||
colliderType | ColliderType | ||
customSpriteGeometry | bool | ||
dice | bool | ||
diceUnitX | int | ||
diceUnitY | int | ||
disableTrimming | bool | ||
extraPadding | int | ||
extractRegion | bool | ||
fromSpriteSheet | bool | ||
geometryIslands | tk2dSpriteColliderIsland[], | ||
hasSpriteSheetId | bool | ||
materialId | int | ||
name | string | ||
overrideMesh | Object | ||
pad | Pad, | ||
polyColliderCap | PolygonColliderCap | ||
polyColliderIslands | tk2dSpriteColliderIsland[], | ||
regionId | int | ||
regionX | int | ||
scale | Vector3 | ||
source | Source, | ||
spriteSheetId | int | ||
spriteSheetX | int | ||
texture |
메소드 | 설명 | |
---|---|---|
Clear ( ) : void | ||
CompareTo ( tk2dSpriteCollectionDefinition, src ) : bool | ||
CopyFrom ( tk2dSpriteCollectionDefinition, src ) : void |
public CompareTo ( tk2dSpriteCollectionDefinition, src ) : bool | ||
src | tk2dSpriteCollectionDefinition, | |
리턴 | bool |
public CopyFrom ( tk2dSpriteCollectionDefinition, src ) : void | ||
src | tk2dSpriteCollectionDefinition, | |
리턴 | void |
public tk2dSpriteColliderIsland[], geometryIslands | ||
리턴 | tk2dSpriteColliderIsland[], |
public tk2dSpriteColliderIsland[], polyColliderIslands | ||
리턴 | tk2dSpriteColliderIsland[], |