프로퍼티 | 타입 | 설명 | |
---|---|---|---|
heightOffset | float | ||
particles | ParticleSystem | ||
rubberOnRoad | Material | ||
sectionLenght | float | ||
skidMarkWidth | float | ||
skidmarkPool | ObjectPool, | ||
wheel | WheelController, |
메소드 | 설명 | |
---|---|---|
FixedUpdate ( ) : void | ||
InitializePrefab ( ) : void | ||
SkidMarkEffect ( ) : void |
TO-DO: Optimize to use a single game object with a combined mesh or: pool the skidmark gameobjects
|
|
Start ( ) : void |