프로퍼티 | 타입 | 설명 | |
---|---|---|---|
atDestination | bool | ||
charMesh | GameObject | ||
maxWaitTime | float | ||
minWaitTime | float | ||
newSpotDistance | float | ||
player | GameObject | ||
playerClose | bool | ||
xRangeMax | float | ||
xRangeMin | float | ||
zRangeMax | float | ||
zRangeMin | float |
메소드 | 설명 | |
---|---|---|
OnDrawGizmosSelected ( ) : void | ||
SetNewDestination ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |