C# Class WanderAi, Penguin_Noir

Inheritance: MonoBehaviour
Datei anzeigen Open project: Kaboom242/Penguin_Noir Class Usage Examples

Public Properties

Property Type Description
atDestination bool
charMesh GameObject
maxWaitTime float
minWaitTime float
newSpotDistance float
player GameObject
playerClose bool
xRangeMax float
xRangeMin float
zRangeMax float
zRangeMin float

Public Methods

Method Description
OnDrawGizmosSelected ( ) : void
SetNewDestination ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnDrawGizmosSelected() public method

public OnDrawGizmosSelected ( ) : void
return void

SetNewDestination() public method

public SetNewDestination ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

atDestination public_oe property

public bool atDestination
return bool

charMesh public_oe property

public GameObject charMesh
return GameObject

maxWaitTime public_oe property

public float maxWaitTime
return float

minWaitTime public_oe property

public float minWaitTime
return float

newSpotDistance public_oe property

public float newSpotDistance
return float

player public_oe property

public GameObject player
return GameObject

playerClose public_oe property

public bool playerClose
return bool

xRangeMax public_oe property

public float xRangeMax
return float

xRangeMin public_oe property

public float xRangeMin
return float

zRangeMax public_oe property

public float zRangeMax
return float

zRangeMin public_oe property

public float zRangeMin
return float