메소드 | 설명 | |
---|---|---|
Vector3PathTweenProperty ( string propertyName, GoSpline, path, bool isRelative = false ) : System | ||
prepareForUse ( ) : void | ||
tick ( float totalElapsedTime ) : void | ||
validateTarget ( object target ) : bool |
validation checks to make sure the target has a valid property with an accessible setter
|
public Vector3PathTweenProperty ( string propertyName, GoSpline, path, bool isRelative = false ) : System | ||
propertyName | string | |
path | GoSpline, | |
isRelative | bool | |
리턴 | System |