메소드 | 설명 | |
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Register ( LuaState L ) : void |
메소드 | 설명 | |
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GetTime ( IntPtr L ) : int | ||
GetTimeUpdateMode ( IntPtr L ) : int | ||
Play ( IntPtr L ) : int | ||
SetTime ( IntPtr L ) : int | ||
SetTimeUpdateMode ( IntPtr L ) : int | ||
Stop ( IntPtr L ) : int | ||
_CreateUnityEngine_Experimental_Director_DirectorPlayer ( IntPtr L ) : int | ||
op_Equality ( IntPtr L ) : int |