프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DefaultColor | Color |
메소드 | 설명 | |
---|---|---|
GetMonetaryValue ( Environment, playerEnvironment ) : int | ||
IsTraversable ( ) : bool | ||
IsTraversable ( GameObject unit ) : bool | ||
IsTraversableUnitOnly ( GameObject unit ) : bool | ||
ResetSprite ( ) : void |
메소드 | 설명 | |
---|---|---|
Start ( ) : void |
public GetMonetaryValue ( Environment, playerEnvironment ) : int | ||
playerEnvironment | Environment, | |
리턴 | int |
public IsTraversableUnitOnly ( GameObject unit ) : bool | ||
unit | GameObject | |
리턴 | bool |