Property | Type | Description | |
---|---|---|---|
DefaultColor | Color |
Method | Description | |
---|---|---|
GetMonetaryValue ( Environment, playerEnvironment ) : int | ||
IsTraversable ( ) : bool | ||
IsTraversable ( GameObject unit ) : bool | ||
IsTraversableUnitOnly ( GameObject unit ) : bool | ||
ResetSprite ( ) : void |
Method | Description | |
---|---|---|
Start ( ) : void |
public GetMonetaryValue ( Environment, playerEnvironment ) : int | ||
playerEnvironment | Environment, | |
return | int |
public IsTraversable ( GameObject unit ) : bool | ||
unit | GameObject | |
return | bool |
public IsTraversableUnitOnly ( GameObject unit ) : bool | ||
unit | GameObject | |
return | bool |