C# Class TileController

Inheritance: MonoBehaviour
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Public Properties

Property Type Description
DefaultColor Color

Public Methods

Method Description
GetMonetaryValue ( Environment, playerEnvironment ) : int
IsTraversable ( ) : bool
IsTraversable ( GameObject unit ) : bool
IsTraversableUnitOnly ( GameObject unit ) : bool
ResetSprite ( ) : void

Private Methods

Method Description
Start ( ) : void

Method Details

GetMonetaryValue() public method

public GetMonetaryValue ( Environment, playerEnvironment ) : int
playerEnvironment Environment,
return int

IsTraversable() public method

public IsTraversable ( ) : bool
return bool

IsTraversable() public method

public IsTraversable ( GameObject unit ) : bool
unit GameObject
return bool

IsTraversableUnitOnly() public method

public IsTraversableUnitOnly ( GameObject unit ) : bool
unit GameObject
return bool

ResetSprite() public method

public ResetSprite ( ) : void
return void

Property Details

DefaultColor public_oe property

public Color DefaultColor
return Color