프로퍼티 | 타입 | 설명 | |
---|---|---|---|
BecomeCorrupt | |||
EndBind | |||
IsCorrupt | bool | ||
IsEndNode | bool | ||
IsStartNode | bool | ||
NoBind | |||
NormalMaterial | Material | ||
Particles | ParticleSystem | ||
Show | |||
ShowMaterial | Material | ||
StartBind | |||
Target | Transform | ||
ThresholdDistance | float |
메소드 | 설명 | |
---|---|---|
Corrupt ( ) : void | ||
FixedUpdate ( ) : void | ||
Frob ( GameObject Frobber ) : void | ||
TryBind ( ) : bool |