프로퍼티 | 타입 | 설명 | |
---|---|---|---|
parent | Transform | ||
spellDamage | float | ||
spellElem | SpellElement | ||
spellMat | Material[] | ||
spellType | SpellType, | ||
trail | GameObject |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
setSpellProperties ( object>.Dictionary |
public setSpellProperties ( object>.Dictionary |
||
spellParams | object>.Dictionary | |
리턴 | void |