Property | Type | Description | |
---|---|---|---|
parent | Transform | ||
spellDamage | float | ||
spellElem | SpellElement | ||
spellMat | Material[] | ||
spellType | SpellType, | ||
trail | GameObject |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
setSpellProperties ( object>.Dictionary |
public setSpellProperties ( object>.Dictionary |
||
spellParams | object>.Dictionary | |
return | void |