C# 클래스 SVGGraphicsStroke, UnitySVG

상속: ISVGPathDraw
파일 보기 프로젝트 열기: MrJoy/UnitySVG 1 사용 예제들

공개 메소드들

메소드 설명
ArcTo ( float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, Vector2 p ) : void
ArcTo ( float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, Vector2 p, float width ) : void
Circle ( Vector2 p, float r ) : void
Circle ( Vector2 p, float r, float width ) : void
CircleTo ( Vector2 p, float r ) : void
CircleTo ( Vector2 p, float r, float width ) : void
CubicCurveTo ( Vector2 p1, Vector2 p2, Vector2 p ) : void
CubicCurveTo ( Vector2 p1, Vector2 p2, Vector2 p, float width ) : void
DrawPath ( SVGGraphicsPath, graphicsPath ) : void
DrawPath ( SVGGraphicsPath, graphicsPath, float width ) : void
Ellipse ( Vector2 p, float rx, float ry, float angle ) : void
Ellipse ( Vector2 p, float rx, float ry, float angle, float width ) : void
EllipseTo ( Vector2 p, float r1, float r2, float angle ) : void
EllipseTo ( Vector2 p, float r1, float r2, float angle, float width ) : void
Line ( Vector2 p1, Vector2 p2 ) : void
Line ( Vector2 p1, Vector2 p2, float width ) : void
LineTo ( Vector2 p ) : void
LineTo ( Vector2 p, float width ) : void
MoveTo ( Vector2 p ) : void
Polygon ( Vector2 points ) : void
Polygon ( Vector2 points, float width ) : void
QuadraticCurveTo ( Vector2 p1, Vector2 p ) : void
QuadraticCurveTo ( Vector2 p1, Vector2 p, float width ) : void
Rect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4 ) : void
Rect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float width ) : void
RoundedRect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 p5, Vector2 p6, Vector2 p7, Vector2 p8, float r1, float r2, float angle ) : void
RoundedRect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 p5, Vector2 p6, Vector2 p7, Vector2 p8, float r1, float r2, float angle, float width ) : void
SVGGraphicsStroke ( SVGGraphics, graphics ) : System

비공개 메소드들

메소드 설명
SetPixel ( int x, int y ) : void
StrokeLineCapLeft ( Vector2 p1, Vector2 p2, float width ) : void
StrokeLineCapRight ( Vector2 p1, Vector2 p2, float width ) : void
StrokeLineJoin ( Vector2 p1, Vector2 p2, Vector2 p3, float width ) : void

메소드 상세

ArcTo() 공개 메소드

public ArcTo ( float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, Vector2 p ) : void
r1 float
r2 float
angle float
largeArcFlag bool
sweepFlag bool
p Vector2
리턴 void

ArcTo() 공개 메소드

public ArcTo ( float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, Vector2 p, float width ) : void
r1 float
r2 float
angle float
largeArcFlag bool
sweepFlag bool
p Vector2
width float
리턴 void

Circle() 공개 메소드

public Circle ( Vector2 p, float r ) : void
p Vector2
r float
리턴 void

Circle() 공개 메소드

public Circle ( Vector2 p, float r, float width ) : void
p Vector2
r float
width float
리턴 void

CircleTo() 공개 메소드

public CircleTo ( Vector2 p, float r ) : void
p Vector2
r float
리턴 void

CircleTo() 공개 메소드

public CircleTo ( Vector2 p, float r, float width ) : void
p Vector2
r float
width float
리턴 void

CubicCurveTo() 공개 메소드

public CubicCurveTo ( Vector2 p1, Vector2 p2, Vector2 p ) : void
p1 Vector2
p2 Vector2
p Vector2
리턴 void

CubicCurveTo() 공개 메소드

public CubicCurveTo ( Vector2 p1, Vector2 p2, Vector2 p, float width ) : void
p1 Vector2
p2 Vector2
p Vector2
width float
리턴 void

DrawPath() 공개 메소드

public DrawPath ( SVGGraphicsPath, graphicsPath ) : void
graphicsPath SVGGraphicsPath,
리턴 void

DrawPath() 공개 메소드

public DrawPath ( SVGGraphicsPath, graphicsPath, float width ) : void
graphicsPath SVGGraphicsPath,
width float
리턴 void

Ellipse() 공개 메소드

public Ellipse ( Vector2 p, float rx, float ry, float angle ) : void
p Vector2
rx float
ry float
angle float
리턴 void

Ellipse() 공개 메소드

public Ellipse ( Vector2 p, float rx, float ry, float angle, float width ) : void
p Vector2
rx float
ry float
angle float
width float
리턴 void

EllipseTo() 공개 메소드

public EllipseTo ( Vector2 p, float r1, float r2, float angle ) : void
p Vector2
r1 float
r2 float
angle float
리턴 void

EllipseTo() 공개 메소드

public EllipseTo ( Vector2 p, float r1, float r2, float angle, float width ) : void
p Vector2
r1 float
r2 float
angle float
width float
리턴 void

Line() 공개 메소드

public Line ( Vector2 p1, Vector2 p2 ) : void
p1 Vector2
p2 Vector2
리턴 void

Line() 공개 메소드

public Line ( Vector2 p1, Vector2 p2, float width ) : void
p1 Vector2
p2 Vector2
width float
리턴 void

LineTo() 공개 메소드

public LineTo ( Vector2 p ) : void
p Vector2
리턴 void

LineTo() 공개 메소드

public LineTo ( Vector2 p, float width ) : void
p Vector2
width float
리턴 void

MoveTo() 공개 메소드

public MoveTo ( Vector2 p ) : void
p Vector2
리턴 void

Polygon() 공개 메소드

public Polygon ( Vector2 points ) : void
points Vector2
리턴 void

Polygon() 공개 메소드

public Polygon ( Vector2 points, float width ) : void
points Vector2
width float
리턴 void

QuadraticCurveTo() 공개 메소드

public QuadraticCurveTo ( Vector2 p1, Vector2 p ) : void
p1 Vector2
p Vector2
리턴 void

QuadraticCurveTo() 공개 메소드

public QuadraticCurveTo ( Vector2 p1, Vector2 p, float width ) : void
p1 Vector2
p Vector2
width float
리턴 void

Rect() 공개 메소드

public Rect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4 ) : void
p1 Vector2
p2 Vector2
p3 Vector2
p4 Vector2
리턴 void

Rect() 공개 메소드

public Rect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float width ) : void
p1 Vector2
p2 Vector2
p3 Vector2
p4 Vector2
width float
리턴 void

RoundedRect() 공개 메소드

public RoundedRect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 p5, Vector2 p6, Vector2 p7, Vector2 p8, float r1, float r2, float angle ) : void
p1 Vector2
p2 Vector2
p3 Vector2
p4 Vector2
p5 Vector2
p6 Vector2
p7 Vector2
p8 Vector2
r1 float
r2 float
angle float
리턴 void

RoundedRect() 공개 메소드

public RoundedRect ( Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 p5, Vector2 p6, Vector2 p7, Vector2 p8, float r1, float r2, float angle, float width ) : void
p1 Vector2
p2 Vector2
p3 Vector2
p4 Vector2
p5 Vector2
p6 Vector2
p7 Vector2
p8 Vector2
r1 float
r2 float
angle float
width float
리턴 void

SVGGraphicsStroke() 공개 메소드

public SVGGraphicsStroke ( SVGGraphics, graphics ) : System
graphics SVGGraphics,
리턴 System