프로퍼티 | 타입 | 설명 | |
---|---|---|---|
ArrowPrefabs | GameObject[] | ||
DanceIcon | GameObject | ||
Explorer | IconInfo, | ||
PillarID | int | ||
Tribal | IconInfo, | ||
sinkSpeed | float |
메소드 | 설명 | |
---|---|---|
CheckInput ( List |
||
GetInputString ( ) : string | ||
Init ( int id ) : void | ||
Reset ( ) : void | ||
ResetInputs ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
_ChangeState ( MessageChangeState, msg ) : void |
메소드 | 설명 | |
---|---|---|
CreateOffsets ( ) : void | ||
CreateRandomInputString ( ) : List |
||
HighlightArrows ( int n, int offset ) : void | ||
PlaceArrows ( List |
||
PlaceIcon ( GameObject icon, bool top ) : void |
public _ChangeState ( MessageChangeState, msg ) : void | ||
msg | MessageChangeState, | |
리턴 | void |