C# Class PillarBehavior, GGJ-2016

Inheritance: MonoBehaviour
Datei anzeigen Open project: BretHudson/GGJ-2016 Class Usage Examples

Public Properties

Property Type Description
ArrowPrefabs GameObject[]
DanceIcon GameObject
Explorer IconInfo,
PillarID int
Tribal IconInfo,
sinkSpeed float

Public Methods

Method Description
CheckInput ( List inputQueue ) : bool
GetInputString ( ) : string
Init ( int id ) : void
Reset ( ) : void
ResetInputs ( ) : void
Start ( ) : void
Update ( ) : void
_ChangeState ( MessageChangeState, msg ) : void

Private Methods

Method Description
CreateOffsets ( ) : void
CreateRandomInputString ( ) : List
HighlightArrows ( int n, int offset ) : void
PlaceArrows ( List inputString, bool top, int offset ) : void
PlaceIcon ( GameObject icon, bool top ) : void

Method Details

CheckInput() public method

public CheckInput ( List inputQueue ) : bool
inputQueue List
return bool

GetInputString() public method

public GetInputString ( ) : string
return string

Init() public method

public Init ( int id ) : void
id int
return void

Reset() public method

public Reset ( ) : void
return void

ResetInputs() public static method

public static ResetInputs ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

_ChangeState() public method

public _ChangeState ( MessageChangeState, msg ) : void
msg MessageChangeState,
return void

Property Details

ArrowPrefabs public_oe property

public GameObject[] ArrowPrefabs
return GameObject[]

DanceIcon public_oe property

public GameObject DanceIcon
return GameObject

Explorer public_oe property

public IconInfo, Explorer
return IconInfo,

PillarID public_oe property

public int PillarID
return int

Tribal public_oe property

public IconInfo, Tribal
return IconInfo,

sinkSpeed public_oe property

public float sinkSpeed
return float