C# 클래스 OvrAvatarSDKManager, Conversational-Agent-Framework

상속: MonoBehaviour
파일 보기 프로젝트 열기: sinansonlu/Conversational-Agent-Framework

공개 메소드들

메소드 설명
BeginLoadingAsset ( UInt64, assetId, ovrAvatarAssetLevelOfDetail lod, assetLoadedCallback callback ) : void
GetAsset ( UInt64, assetId ) : OvrAvatarAsset,
RegisterCombinedMeshCallback ( IntPtr, sdkAvatar, combinedMeshLoadedCallback callback ) : void
RequestAvatarSpecification ( UInt64, userId, specificationCallback callback, bool useCombinedMesh, ovrAvatarAssetLevelOfDetail lod, bool forceMobileTextureFormat ) : void

비공개 메소드들

메소드 설명
Initialize ( ) : void
OnDestroy ( ) : void
Update ( ) : void

메소드 상세

BeginLoadingAsset() 공개 메소드

public BeginLoadingAsset ( UInt64, assetId, ovrAvatarAssetLevelOfDetail lod, assetLoadedCallback callback ) : void
assetId UInt64,
lod ovrAvatarAssetLevelOfDetail
callback assetLoadedCallback
리턴 void

GetAsset() 공개 메소드

public GetAsset ( UInt64, assetId ) : OvrAvatarAsset,
assetId UInt64,
리턴 OvrAvatarAsset,

RegisterCombinedMeshCallback() 공개 메소드

public RegisterCombinedMeshCallback ( IntPtr, sdkAvatar, combinedMeshLoadedCallback callback ) : void
sdkAvatar IntPtr,
callback combinedMeshLoadedCallback
리턴 void

RequestAvatarSpecification() 공개 메소드

public RequestAvatarSpecification ( UInt64, userId, specificationCallback callback, bool useCombinedMesh, ovrAvatarAssetLevelOfDetail lod, bool forceMobileTextureFormat ) : void
userId UInt64,
callback specificationCallback
useCombinedMesh bool
lod ovrAvatarAssetLevelOfDetail
forceMobileTextureFormat bool
리턴 void