메소드 | 설명 | |
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IsAvailable ( ) : bool | ||
NetStorage ( MonoBehaviour behaviour, string host, string trackingCode ) : System |
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Send ( String data, Net, flushListener ) : void | ||
SetTracker ( Tracker, tracker ) : void | ||
Start ( Net, startListener ) : void |
메소드 | 설명 | |
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SetAuthToken ( string authToken ) : void | ||
WaitForRequest ( WWW www ) : IEnumerator |
public NetStorage ( MonoBehaviour behaviour, string host, string trackingCode ) : System | ||
behaviour | MonoBehaviour | |
host | string | Host of the collector server. |
trackingCode | string | Tracking code for the game. |
리턴 | System |
public Send ( String data, Net, flushListener ) : void | ||
data | String | |
flushListener | Net, | |
리턴 | void |