프로퍼티 | 타입 | 설명 | |
---|---|---|---|
NPC | GameObject | ||
eaten | bool |
메소드 | 설명 | |
---|---|---|
NPCDestroyedMessage ( GameObject NPC, bool wasEaten = true ) : UnityEngine |
public NPCDestroyedMessage ( GameObject NPC, bool wasEaten = true ) : UnityEngine | ||
NPC | GameObject | |
wasEaten | bool | |
리턴 | UnityEngine |