Свойство | Type | Description | |
---|---|---|---|
NPC | GameObject | ||
eaten | bool |
Méthode | Description | |
---|---|---|
NPCDestroyedMessage ( GameObject NPC, bool wasEaten = true ) : UnityEngine |
public NPCDestroyedMessage ( GameObject NPC, bool wasEaten = true ) : UnityEngine | ||
NPC | GameObject | |
wasEaten | bool | |
Résultat | UnityEngine |