프로퍼티 | 타입 | 설명 | |
---|---|---|---|
OnDataChange | OnBaseNodeEvent | ||
OnItemClick | OnBaseNodeEvent | ||
OnItemPress | OnBaseNodeEvent |
||
m_cellRect | Vector2 | ||
m_currentIndex | int | ||
needItemEvent | bool |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
MoveToIndex ( int index ) : void | ||
SetData ( object data ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
CreateItem ( int index ) : void | ||
GetPosByIndex ( int index ) : Vector2 | ||
GetRectByNum ( int num ) : Vector2 | ||
MoveItemToIndex ( int index, |
||
RemoveItem ( int index ) : void | ||
SetBound ( Vector2 bound ) : void | ||
UpdateItem ( int index, GameObject item ) : void |