프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DesiredResolution | Vector2 | ||
GenerateNormals | bool | ||
GenerateUVs | bool | ||
applyBlur | bool | ||
applyLerp | bool | ||
blurIterations | int | ||
gridScale | Vector3 | ||
interval | float | ||
lerpSpeed | float | ||
zThreshold | float |
메소드 | 설명 | |
---|---|---|
FixedUpdate ( ) : void | ||
Start ( ) : void | ||
UpdateDepthmapMesh ( Mesh mesh ) : void |
메소드 | 설명 | |
---|---|---|
CalculateTriangleIndices ( int YScaled, int XScaled ) : void | ||
CalculateUVs ( int YScaled, int XScaled ) : void | ||
UpdateTriangleIndices ( Mesh mesh ) : void | ||
UpdateUVs ( Mesh mesh, int YScaled, int XScaled ) : void | ||
UpdateVertices ( Mesh mesh, int YScaled, int XScaled ) : void |