C# 클래스 HMRConfigurationManagerEditor

상속: Editor
파일 보기 프로젝트 열기: leapmotion/ImageGrid

Private Properties

프로퍼티 타입 설명
applySelectedConfiguration void
deserializeHeadMountedRig LMHeadMountedRigConfiguration,
getCameraObjectForEye Camera
getImageRetreiverForEye LeapImageRetriever,
setBackgroundQuadEnabled void
setCameraClearFlags void
setCenterCameraEnabled void
setForward void
setGraphicsModels void
setLeftAndRightCamerasEnabled void
setLeftAndRightImageRetrieversEnabled void
setPosition void
setTimewarp void

공개 메소드들

메소드 설명
OnInspectorGUI ( ) : void

비공개 메소드들

메소드 설명
applySelectedConfiguration ( ) : void
deserializeHeadMountedRig ( UnityEditor.SerializedProperty headMountedRigProperty ) : LMHeadMountedRigConfiguration,
getCameraObjectForEye ( UnityEngine cameraNode ) : Camera
getImageRetreiverForEye ( UnityEngine eyeNode ) : LeapImageRetriever,
setBackgroundQuadEnabled ( bool enabled ) : void
setCameraClearFlags ( CameraClearFlags cameraClearFlags ) : void
setCenterCameraEnabled ( bool enabled ) : void
setForward ( float value ) : void
setGraphicsModels ( HandModel, leftHandGraphicsModel, HandModel, rightHandGraphicsModel ) : void
setLeftAndRightCamerasEnabled ( bool enabled ) : void
setLeftAndRightImageRetrieversEnabled ( bool enabled ) : void
setPosition ( float value ) : void
setTimewarp ( float value ) : void

메소드 상세

OnInspectorGUI() 공개 메소드

public OnInspectorGUI ( ) : void
리턴 void