메소드 |
설명 |
|
Awake ( ) : void |
|
|
Cleanup ( ) : void |
|
|
HFTGamepad ( ) : System |
|
|
HandleAccel ( MessageAccel data ) : void |
|
|
HandleButton ( MessageButton, data ) : void |
|
|
HandleDPad ( MessageDPad data ) : void |
|
|
HandleDisconnect ( object sender, System e ) : void |
|
|
HandleNameChange ( string name ) : void |
|
|
HandleOrient ( MessageOrient data ) : void |
|
|
HandleRot ( MessageRot data ) : void |
|
|
HandleTouch ( MessageTouch data ) : void |
|
|
InitializeNetPlayer ( SpawnInfo spawnInfo ) : void |
|
|
OnDestroy ( ) : void |
|
|
ReturnPlayer ( ) : void |
|
|
SendColor ( ) : void |
|
|
SendControllerOptions ( ) : void |
|
|
SetDefaultColor ( ) : void |
|
|
Update ( ) : void |
|
|
UpdateButton ( int ndx, bool pressed ) : void |
|
|