C# Class HFTGamepad

Inheritance: MonoBehaviour
Datei anzeigen Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Properties

Property Type Description
autoChooseColor bool
color Color
controllerOptions ControllerOptions
playerName string

Public Methods

Method Description
Awake ( ) : void
Cleanup ( ) : void
HFTGamepad ( ) : System
HandleAccel ( MessageAccel data ) : void
HandleButton ( MessageButton, data ) : void
HandleDPad ( MessageDPad data ) : void
HandleDisconnect ( object sender, System e ) : void
HandleNameChange ( string name ) : void
HandleOrient ( MessageOrient data ) : void
HandleRot ( MessageRot data ) : void
HandleTouch ( MessageTouch data ) : void
InitializeNetPlayer ( SpawnInfo spawnInfo ) : void
OnDestroy ( ) : void
ReturnPlayer ( ) : void
SendColor ( ) : void
SendControllerOptions ( ) : void
SetDefaultColor ( ) : void
Update ( ) : void
UpdateButton ( int ndx, bool pressed ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Cleanup() public method

public Cleanup ( ) : void
return void

HFTGamepad() public method

public HFTGamepad ( ) : System
return System

HandleAccel() public method

public HandleAccel ( MessageAccel data ) : void
data MessageAccel
return void

HandleButton() public method

public HandleButton ( MessageButton, data ) : void
data MessageButton,
return void

HandleDPad() public method

public HandleDPad ( MessageDPad data ) : void
data MessageDPad
return void

HandleDisconnect() public method

public HandleDisconnect ( object sender, System e ) : void
sender object
e System
return void

HandleNameChange() public method

public HandleNameChange ( string name ) : void
name string
return void

HandleOrient() public method

public HandleOrient ( MessageOrient data ) : void
data MessageOrient
return void

HandleRot() public method

public HandleRot ( MessageRot data ) : void
data MessageRot
return void

HandleTouch() public method

public HandleTouch ( MessageTouch data ) : void
data MessageTouch
return void

InitializeNetPlayer() public method

public InitializeNetPlayer ( SpawnInfo spawnInfo ) : void
spawnInfo SpawnInfo
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

ReturnPlayer() public method

public ReturnPlayer ( ) : void
return void

SendColor() public method

public SendColor ( ) : void
return void

SendControllerOptions() public method

public SendControllerOptions ( ) : void
return void

SetDefaultColor() public method

public SetDefaultColor ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateButton() public method

public UpdateButton ( int ndx, bool pressed ) : void
ndx int
pressed bool
return void

Property Details

autoChooseColor public_oe property

public bool autoChooseColor
return bool

color public_oe property

public Color color
return Color

controllerOptions public_oe property

public ControllerOptions controllerOptions
return ControllerOptions

playerName public_oe property

public string playerName
return string